"The Black Maze" -> "Maze Maker"
Maze » Devlog
New features
Multishot - progressive power up that adds more bullets to your shots
- More bullets - another power up that gives you ammo over time
- Moving objects in the editor - drag and drop objects to a new spot
- Resizing objects in the editor - drag the corners to scale objects
- In editor hold control to snap non-resizable objects to grid.
- Improved UI in some places, fixed some interface scaling issues.
- Added issues to fix later (The new editor tools have bugs in some edge cases)
- Added a new level in world 2
- Worked on better project organization, updated project Unity version, refactored some code, found some issues to fix in future updates.
- Added some colors to the menu
- Created this bad guy's texture:
- Added a couple of power ups and bullets to make a couple of levels easier
- Worked on texture mapping for the floor and walls - most levels now have some textures added
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Maze
Once you start, you can't slow down. Collect all the greens to win. Grab ammo, shoot enemies. Map editor included.
Status | Prototype |
Author | Tymski |
Genre | Action |
Tags | 2D, Casual, Dungeon Crawler, maze, Real-Time, Singleplayer, Top-Down |
More posts
- New editor feature and preparing project for next...Mar 20, 2021
- New UpdateApr 15, 2020
- Map Editor and World 2Apr 30, 2019
- Map Editor Alpha (Windows)Mar 17, 2019
- Level 4, Pause, Escape Menu...Mar 03, 2019
- Level 3 and minor improvementsFeb 28, 2019
- Menu upgradesFeb 15, 2019
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